VehiclePickupWrapper : ActorWrapper
float Get Respawn Delay( )
void Set Respawn Delay( float new Respawn Delay)
Parameter | Type | Description |
---|---|---|
newRespawnDelay | float | — |
FXActorWrapper Get FXActor Archetype( )
void Set FXActor Archetype( FXActor Wrapper new FXActor Archetype)
Parameter | Type | Description |
---|---|---|
newFXActorArchetype | FXActorWrapper | — |
FXActorWrapper Get FXActor( )
void Set FXActor( FXActor Wrapper new FXActor)
Parameter | Type | Description |
---|---|---|
newFXActor | FXActorWrapper | — |
unsigned long Getb Picked Up( )
void Setb Picked Up( unsigned long newb Picked Up)
Parameter | Type | Description |
---|---|---|
newbPickedUp | unsigned long | — |
unsigned long Getb Net Relevant( )
void Setb Net Relevant( unsigned long newb Net Relevant)
Parameter | Type | Description |
---|---|---|
newbNetRelevant | unsigned long | — |
unsigned long Getb No Pickup( )
void Setb No Pickup( unsigned long newb No Pickup)
Parameter | Type | Description |
---|---|---|
newbNoPickup | unsigned long | — |
void Play Picked Up FX( )
bool Is Touching AVehicle( )
void Update Tick Disabled( )
void Set Net Relevant( unsigned long b Relevant)
Parameter | Type | Description |
---|---|---|
bRelevant | unsigned long | — |
void Respawn2()
void Set Picked Up( unsigned long b New Picked Up, Car Wrapper In Instigator)
Parameter | Type | Description |
---|---|---|
bNewPickedUp | unsigned long | — |
InInstigator | CarWrapper | — |
void Pickup2(Car Wrapper Car)
Parameter | Type | Description |
---|---|---|
Car | CarWrapper | — |
bool Can Pickup( Car Wrapper Car)
Parameter | Type | Description |
---|---|---|
Car | CarWrapper | — |
void On Touch( Car Wrapper Car)
Parameter | Type | Description |
---|---|---|
Car | CarWrapper | — |
void event Touch( Actor Wrapper Other, Primitive Component Wrapper Other Comp, Vector &Hit Location, Vector &Hit Normal)
Parameter | Type | Description |
---|---|---|
Other | ActorWrapper | — |
OtherComp | PrimitiveComponentWrapper | — |
HitLocation | Vector | — |
HitNormal | Vector | — |
void On Pick Up( )
void On Spawn( )
void Set No Pickup( )
void Setup Replicate No Pickup( )
void Init FX( )
void event Post Begin Play( )
void event Pre Begin Play( )
void Event Picked Up( Vehicle Pickup Wrapper Pickup)
Parameter | Type | Description |
---|---|---|
Pickup | VehiclePickupWrapper | — |
void Event Spawned( Vehicle Pickup Wrapper Pickup)
Parameter | Type | Description |
---|---|---|
Pickup | VehiclePickupWrapper | — |