BakkesMod Programming Wiki
Toggle Dark/Light/Auto mode Toggle Dark/Light/Auto mode Toggle Dark/Light/Auto mode Back to homepage

Quat

View Implementation

A description of a 4D space. Just trust it works and don't think too hard. Used RotatorToQuat and RotateVectorWithQuat to rotate a vector in 3D space using a Rotator and Quat


float X


Default value: none


float Y


Default value: none


float Z


Default value: none


float W


Default value: none