PrimitiveComponentWrapper : ObjectWrapper
unsigned char Get RBChannel( )
void Set RBChannel( unsigned char new RBChannel)
Parameter | Type | Description |
---|---|---|
newRBChannel | unsigned char | — |
unsigned char Get RBDominance Group( )
void Set RBDominance Group( unsigned char new RBDominance Group)
Parameter | Type | Description |
---|---|---|
newRBDominanceGroup | unsigned char | — |
unsigned long Getb Only Block Actor Movement( )
void Setb Only Block Actor Movement( unsigned long newb Only Block Actor Movement)
Parameter | Type | Description |
---|---|---|
newbOnlyBlockActorMovement | unsigned long | — |
unsigned long Get Hidden Game( )
void Set Hidden Game( unsigned long new Hidden Game)
Parameter | Type | Description |
---|---|---|
newHiddenGame | unsigned long | — |
unsigned long Getb Owner No See( )
void Setb Owner No See( unsigned long newb Owner No See)
Parameter | Type | Description |
---|---|---|
newbOwnerNoSee | unsigned long | — |
unsigned long Getb Only Owner See( )
void Setb Only Owner See( unsigned long newb Only Owner See)
Parameter | Type | Description |
---|---|---|
newbOnlyOwnerSee | unsigned long | — |
unsigned long Getb Ignore Owner Hidden( )
void Setb Ignore Owner Hidden( unsigned long newb Ignore Owner Hidden)
Parameter | Type | Description |
---|---|---|
newbIgnoreOwnerHidden | unsigned long | — |
unsigned long Getb Use As Occluder( )
void Setb Use As Occluder( unsigned long newb Use As Occluder)
Parameter | Type | Description |
---|---|---|
newbUseAsOccluder | unsigned long | — |
unsigned long Getb Allow Approximate Occlusion( )
void Setb Allow Approximate Occlusion( unsigned long newb Allow Approximate Occlusion)
Parameter | Type | Description |
---|---|---|
newbAllowApproximateOcclusion | unsigned long | — |
unsigned long Getb First Frame Occlusion( )
void Setb First Frame Occlusion( unsigned long newb First Frame Occlusion)
Parameter | Type | Description |
---|---|---|
newbFirstFrameOcclusion | unsigned long | — |
unsigned long Getb Ignore Near Plane Intersection( )
void Setb Ignore Near Plane Intersection( unsigned long newb Ignore Near Plane Intersection)
Parameter | Type | Description |
---|---|---|
newbIgnoreNearPlaneIntersection | unsigned long | — |
unsigned long Getb Accepts Static Decals( )
unsigned long Getb Accepts Dynamic Decals( )
unsigned long Getb Is Refreshing Decals( )
unsigned long Get Cast Shadow( )
void Set Cast Shadow( unsigned long new Cast Shadow)
Parameter | Type | Description |
---|---|---|
newCastShadow | unsigned long | — |
unsigned long Getb Force Direct Light Map( )
void Setb Force Direct Light Map( unsigned long newb Force Direct Light Map)
Parameter | Type | Description |
---|---|---|
newbForceDirectLightMap | unsigned long | — |
unsigned long Getb Cast Dynamic Shadow( )
void Setb Cast Dynamic Shadow( unsigned long newb Cast Dynamic Shadow)
Parameter | Type | Description |
---|---|---|
newbCastDynamicShadow | unsigned long | — |
unsigned long Getb Cast Static Shadow( )
void Setb Cast Static Shadow( unsigned long newb Cast Static Shadow)
Parameter | Type | Description |
---|---|---|
newbCastStaticShadow | unsigned long | — |
unsigned long Getb Self Shadow Only( )
void Setb Self Shadow Only( unsigned long newb Self Shadow Only)
Parameter | Type | Description |
---|---|---|
newbSelfShadowOnly | unsigned long | — |
unsigned long Getb No Mod Self Shadow( )
void Setb No Mod Self Shadow( unsigned long newb No Mod Self Shadow)
Parameter | Type | Description |
---|---|---|
newbNoModSelfShadow | unsigned long | — |
unsigned long Getb Accepts Dynamic Dominant Light Shadows( )
void Setb Accepts Dynamic Dominant Light Shadows( unsigned long newb Accepts Dynamic Dominant Light Shadows)
Parameter | Type | Description |
---|---|---|
newbAcceptsDynamicDominantLightShadows | unsigned long | — |
unsigned long Getb Cast Hidden Shadow( )
void Setb Cast Hidden Shadow( unsigned long newb Cast Hidden Shadow)
Parameter | Type | Description |
---|---|---|
newbCastHiddenShadow | unsigned long | — |
unsigned long Getb Cast Shadow As Two Sided( )
void Setb Cast Shadow As Two Sided( unsigned long newb Cast Shadow As Two Sided)
Parameter | Type | Description |
---|---|---|
newbCastShadowAsTwoSided | unsigned long | — |
unsigned long Getb Accepts Lights( )
void Setb Accepts Lights( unsigned long newb Accepts Lights)
Parameter | Type | Description |
---|---|---|
newbAcceptsLights | unsigned long | — |
unsigned long Getb Accepts Dynamic Lights( )
void Setb Accepts Dynamic Lights( unsigned long newb Accepts Dynamic Lights)
Parameter | Type | Description |
---|---|---|
newbAcceptsDynamicLights | unsigned long | — |
unsigned long Getb Use One Pass Lighting On Translucency( )
void Setb Use One Pass Lighting On Translucency( unsigned long newb Use One Pass Lighting On Translucency)
Parameter | Type | Description |
---|---|---|
newbUseOnePassLightingOnTranslucency | unsigned long | — |
unsigned long Getb Use Precomputed Shadows( )
unsigned long Getb Has Explicit Shadow Parent( )
unsigned long Get Collide Actors( )
void Set Collide Actors( unsigned long new Collide Actors)
Parameter | Type | Description |
---|---|---|
newCollideActors | unsigned long | — |
unsigned long Get Always Check Collision( )
void Set Always Check Collision( unsigned long new Always Check Collision)
Parameter | Type | Description |
---|---|---|
newAlwaysCheckCollision | unsigned long | — |
unsigned long Get Block Actors( )
void Set Block Actors( unsigned long new Block Actors)
Parameter | Type | Description |
---|---|---|
newBlockActors | unsigned long | — |
unsigned long Get Block Zero Extent( )
void Set Block Zero Extent( unsigned long new Block Zero Extent)
Parameter | Type | Description |
---|---|---|
newBlockZeroExtent | unsigned long | — |
unsigned long Get Block Non Zero Extent( )
void Set Block Non Zero Extent( unsigned long new Block Non Zero Extent)
Parameter | Type | Description |
---|---|---|
newBlockNonZeroExtent | unsigned long | — |
unsigned long Get Can Block Camera( )
void Set Can Block Camera( unsigned long new Can Block Camera)
Parameter | Type | Description |
---|---|---|
newCanBlockCamera | unsigned long | — |
unsigned long Get Block Rigid Body( )
void Set Block Rigid Body( unsigned long new Block Rigid Body)
Parameter | Type | Description |
---|---|---|
newBlockRigidBody | unsigned long | — |
unsigned long Getb Block Foot Placement( )
void Setb Block Foot Placement( unsigned long newb Block Foot Placement)
Parameter | Type | Description |
---|---|---|
newbBlockFootPlacement | unsigned long | — |
unsigned long Getb Disable All Rigid Body( )
void Setb Disable All Rigid Body( unsigned long newb Disable All Rigid Body)
Parameter | Type | Description |
---|---|---|
newbDisableAllRigidBody | unsigned long | — |
unsigned long Getb Skip RBGeom Creation( )
void Setb Skip RBGeom Creation( unsigned long newb Skip RBGeom Creation)
Parameter | Type | Description |
---|---|---|
newbSkipRBGeomCreation | unsigned long | — |
unsigned long Getb Notify Rigid Body Collision( )
void Setb Notify Rigid Body Collision( unsigned long newb Notify Rigid Body Collision)
Parameter | Type | Description |
---|---|---|
newbNotifyRigidBodyCollision | unsigned long | — |
unsigned long Getb Fluid Drain( )
void Setb Fluid Drain( unsigned long newb Fluid Drain)
Parameter | Type | Description |
---|---|---|
newbFluidDrain | unsigned long | — |
unsigned long Getb Fluid Two Way( )
void Setb Fluid Two Way( unsigned long newb Fluid Two Way)
Parameter | Type | Description |
---|---|---|
newbFluidTwoWay | unsigned long | — |
unsigned long Getb Ignore Radial Impulse( )
void Setb Ignore Radial Impulse( unsigned long newb Ignore Radial Impulse)
Parameter | Type | Description |
---|---|---|
newbIgnoreRadialImpulse | unsigned long | — |
unsigned long Getb Ignore Radial Force( )
void Setb Ignore Radial Force( unsigned long newb Ignore Radial Force)
Parameter | Type | Description |
---|---|---|
newbIgnoreRadialForce | unsigned long | — |
unsigned long Getb Ignore Force Field( )
void Setb Ignore Force Field( unsigned long newb Ignore Force Field)
Parameter | Type | Description |
---|---|---|
newbIgnoreForceField | unsigned long | — |
unsigned long Getb Use Compartment( )
void Setb Use Compartment( unsigned long newb Use Compartment)
Parameter | Type | Description |
---|---|---|
newbUseCompartment | unsigned long | — |
unsigned long Get Always Load On Client( )
void Set Always Load On Client( unsigned long new Always Load On Client)
Parameter | Type | Description |
---|---|---|
newAlwaysLoadOnClient | unsigned long | — |
unsigned long Get Always Load On Server( )
void Set Always Load On Server( unsigned long new Always Load On Server)
Parameter | Type | Description |
---|---|---|
newAlwaysLoadOnServer | unsigned long | — |
unsigned long Getb Ignore Hidden Actors Membership( )
void Setb Ignore Hidden Actors Membership( unsigned long newb Ignore Hidden Actors Membership)
Parameter | Type | Description |
---|---|---|
newbIgnoreHiddenActorsMembership | unsigned long | — |
unsigned long Get Absolute Translation( )
void Set Absolute Translation( unsigned long new Absolute Translation)
Parameter | Type | Description |
---|---|---|
newAbsoluteTranslation | unsigned long | — |
unsigned long Get Absolute Rotation( )
void Set Absolute Rotation( unsigned long new Absolute Rotation)
Parameter | Type | Description |
---|---|---|
newAbsoluteRotation | unsigned long | — |
unsigned long Get Absolute Scale( )
void Set Absolute Scale( unsigned long new Absolute Scale)
Parameter | Type | Description |
---|---|---|
newAbsoluteScale | unsigned long | — |
int Get Visibility Id( )
void Set Visibility Id( int new Visibility Id)
Parameter | Type | Description |
---|---|---|
newVisibilityId | int | — |
Vector Get Translation( )
void Set Translation( Vector new Translation)
Parameter | Type | Description |
---|---|---|
newTranslation | Vector | — |
Rotator Get Rotation( )
void Set Rotation( Rotator new Rotation)
Parameter | Type | Description |
---|---|---|
newRotation | Rotator | — |
float Get Scale( )
void Set Scale( float new Scale)
Parameter | Type | Description |
---|---|---|
newScale | float | — |
Vector Get Scale3D( )
void Set Scale3D( Vector new Scale3D)
Parameter | Type | Description |
---|---|---|
newScale3D | Vector | — |
float Get Bounds Scale( )
void Set Bounds Scale( float new Bounds Scale)
Parameter | Type | Description |
---|---|---|
newBoundsScale | float | — |
void Set Last Submit Time( float new Last Submit Time)
Parameter | Type | Description |
---|---|---|
newLastSubmitTime | float | — |
float Get Last Render Time( )
float Get Script Rigid Body Collision Threshold( )
void Set Script Rigid Body Collision Threshold( float new Script Rigid Body Collision Threshold)
Parameter | Type | Description |
---|---|---|
newScriptRigidBodyCollisionThreshold | float | — |
void Term RBPhys( )
void Init RBPhys( )
void Set Notify Rigid Body Collision( unsigned long b New Notify Rigid Body Collision)
Parameter | Type | Description |
---|---|---|
bNewNotifyRigidBodyCollision | unsigned long | — |
void Set RBChannel2(unsigned char Channel)
Parameter | Type | Description |
---|---|---|
Channel | unsigned char | — |
void Set RBCollides With Channel( unsigned char Channel, unsigned long b New Collides)
Parameter | Type | Description |
---|---|---|
Channel | unsigned char | — |
bNewCollides | unsigned long | — |
void Set Block Rigid Body2(unsigned long b New Block Rigid Body)
Parameter | Type | Description |
---|---|---|
bNewBlockRigidBody | unsigned long | — |
void Retard RBLinear Velocity( Vector &Retard Dir, float Vel Scale)
void Set RBAngular Velocity( Vector &New Ang Vel, unsigned long b Add To Current)
Parameter | Type | Description |
---|---|---|
NewAngVel | Vector | — |
bAddToCurrent | unsigned long | — |
void Set RBLinear Velocity( Vector &New Vel, unsigned long b Add To Current)
Parameter | Type | Description |
---|---|---|
NewVel | Vector | — |
bAddToCurrent | unsigned long | — |
void Add Radial Force( Vector &Origin, float Radius, float Strength, unsigned char Falloff)
Parameter | Type | Description |
---|---|---|
Origin | Vector | — |
Radius | float | — |
Strength | float | — |
Falloff | unsigned char | — |
void Add Radial Impulse( Vector &Origin, float Radius, float Strength, unsigned char Falloff, unsigned long b Vel Change)
Parameter | Type | Description |
---|---|---|
Origin | Vector | — |
Radius | float | — |
Strength | float | — |
Falloff | unsigned char | — |
bVelChange | unsigned long | — |