TeamGameEventWrapper : GameEventWrapper
ArrayWrapper Get Team Archetypes( )
ArrayWrapper Get Teams( )
int Get Max Team Size( )
void Set Max Team Size( int new Max Team Size)
Parameter | Type | Description |
---|---|---|
newMaxTeamSize | int | — |
int Get Num Bots( )
void Set Num Bots( int new Num Bots)
Parameter | Type | Description |
---|---|---|
newNumBots | int | — |
unsigned long Getb Mute Opposite Teams( )
void Setb Mute Opposite Teams( unsigned long newb Mute Opposite Teams)
Parameter | Type | Description |
---|---|---|
newbMuteOppositeTeams | unsigned long | — |
unsigned long Getb Disable Muting Other Team( )
void Setb Disable Muting Other Team( unsigned long newb Disable Muting Other Team)
Parameter | Type | Description |
---|---|---|
newbDisableMutingOtherTeam | unsigned long | — |
unsigned long Getb Forfeit( )
void Setb Forfeit( unsigned long newb Forfeit)
Parameter | Type | Description |
---|---|---|
newbForfeit | unsigned long | — |
unsigned long Getb Unfair Teams( )
void Setb Unfair Teams( unsigned long newb Unfair Teams)
Parameter | Type | Description |
---|---|---|
newbUnfairTeams | unsigned long | — |
unsigned long Getb Always Auto Select Team( )
void Setb Always Auto Select Team( unsigned long newb Always Auto Select Team)
Parameter | Type | Description |
---|---|---|
newbAlwaysAutoSelectTeam | unsigned long | — |
void Start Rematch Vote( )
void Check Rematch Vote( )
bool __Game Event_Team_TA__All Teams Have Humans( Team Wrapper Team)
Parameter | Type | Description |
---|---|---|
Team | TeamWrapper | — |
void Update Player Shortcuts( )
void Clear Temporary Spawn Spots( )
bool Choose Team( int Team Index, Player Controller Wrapper Player)
Parameter | Type | Description |
---|---|---|
TeamIndex | int | — |
Player | PlayerControllerWrapper | — |
bool Can Change Team( )
void On Penalty Changed( )
void On Team Forfeited( Team Wrapper Team)
Parameter | Type | Description |
---|---|---|
Team | TeamWrapper | — |
void Handle Team Forfeit( Team Wrapper Team)
Parameter | Type | Description |
---|---|---|
Team | TeamWrapper | — |
void Mute Opposite Teams2(unsigned long b Mute)
Parameter | Type | Description |
---|---|---|
bMute | unsigned long | — |
void Update Bot Count( )
bool Find Bot Replacement( Pri Wrapper PRI)
Parameter | Type | Description |
---|---|---|
PRI | PriWrapper | — |
void End Game( )
void Force No Contest( )
void Add Temporary Spawn Spot( Team Wrapper Team, Car Wrapper Car)
Parameter | Type | Description |
---|---|---|
Team | TeamWrapper | — |
Car | CarWrapper | — |
void Handle Selected Loadout( Pri Wrapper Player PRI)
Parameter | Type | Description |
---|---|---|
PlayerPRI | PriWrapper | — |
void Destroy Teams( )
void On All Teams Created( )
void Assign Custom Team Settings( )
void On Match Settings Changed( )
bool All Teams Have Humans2()
bool All Teams Created2()
void Set Team( int Team Num, Team Wrapper New Team)
Parameter | Type | Description |
---|---|---|
TeamNum | int | — |
NewTeam | TeamWrapper | — |
void Create Teams( )
void Preload Bots( )
void On Init( )
void Set Max Team Size2(int Max Size)
Parameter | Type | Description |
---|---|---|
MaxSize | int | — |
void Update Max Team Size( )
void Set Unfair Teams( unsigned long b Unfair)
Parameter | Type | Description |
---|---|---|
bUnfair | unsigned long | — |
void Init Bot Skill( )
void event Init Game( std::string Options)
Parameter | Type | Description |
---|---|---|
Options | std::string | — |