VelcroPickup : RumblePickupComponentWrapper
Vector Get Ball Offset( )
void Set Ball Offset( Vector new Ball Offset)
Parameter | Type | Description |
---|---|---|
newBallOffset | Vector | — |
unsigned long Getb Use Real Offset( )
void Setb Use Real Offset( unsigned long newb Use Real Offset)
Parameter | Type | Description |
---|---|---|
newbUseRealOffset | unsigned long | — |
unsigned long Getb Hit( )
void Setb Hit( unsigned long newb Hit)
Parameter | Type | Description |
---|---|---|
newbHit | unsigned long | — |
unsigned long Getb Broken( )
void Setb Broken( unsigned long newb Broken)
Parameter | Type | Description |
---|---|---|
newbBroken | unsigned long | — |
float Get After Hit Duration( )
void Set After Hit Duration( float new After Hit Duration)
Parameter | Type | Description |
---|---|---|
newAfterHitDuration | float | — |
float Get Post Break Duration( )
void Set Post Break Duration( float new Post Break Duration)
Parameter | Type | Description |
---|---|---|
newPostBreakDuration | float | — |
float Get Min Break Force( )
void Set Min Break Force( float new Min Break Force)
Parameter | Type | Description |
---|---|---|
newMinBreakForce | float | — |
float Get Min Break Time( )
void Set Min Break Time( float new Min Break Time)
Parameter | Type | Description |
---|---|---|
newMinBreakTime | float | — |
float Get Check Last Touch Rate( )
void Set Check Last Touch Rate( float new Check Last Touch Rate)
Parameter | Type | Description |
---|---|---|
newCheckLastTouchRate | float | — |
BallWrapper Get Welded Ball( )
void Set Welded Ball( Ball Wrapper new Welded Ball)
Parameter | Type | Description |
---|---|---|
newWeldedBall | BallWrapper | — |
float Get Old Ball Mass( )
void Set Old Ball Mass( float new Old Ball Mass)
Parameter | Type | Description |
---|---|---|
newOldBallMass | float | — |
float Get Attach Time( )
void Set Attach Time( float new Attach Time)
Parameter | Type | Description |
---|---|---|
newAttachTime | float | — |
float Get Last Touch Check Time( )
void Set Last Touch Check Time( float new Last Touch Check Time)
Parameter | Type | Description |
---|---|---|
newLastTouchCheckTime | float | — |
float Get Break Time( )
void Set Break Time( float new Break Time)
Parameter | Type | Description |
---|---|---|
newBreakTime | float | — |
void Do Break( )
void Handle Car Touch( Ball Wrapper In Ball, Car Wrapper In Car, unsigned char Hit Type)
Parameter | Type | Description |
---|---|---|
InBall | BallWrapper | — |
InCar | CarWrapper | — |
HitType | unsigned char | — |