GravityPickup : RumblePickupComponentWrapper
float Get Ball Gravity( )
void Set Ball Gravity( float new Ball Gravity)
Parameter | Type | Description |
---|---|---|
newBallGravity | float | — |
float Get Range( )
void Set Range( float new Range)
Parameter | Type | Description |
---|---|---|
newRange | float | — |
Vector Get Offset( )
void Set Offset( Vector new Offset)
Parameter | Type | Description |
---|---|---|
newOffset | Vector | — |
unsigned long Getb Deactivate On Touch( )
void Setb Deactivate On Touch( unsigned long newb Deactivate On Touch)
Parameter | Type | Description |
---|---|---|
newbDeactivateOnTouch | unsigned long | — |
float Get Record Ball Hit Rate( )
void Set Record Ball Hit Rate( float new Record Ball Hit Rate)
Parameter | Type | Description |
---|---|---|
newRecordBallHitRate | float | — |
float Get Last Recorded Ball Hit Time( )
void Set Last Recorded Ball Hit Time( float new Last Recorded Ball Hit Time)
Parameter | Type | Description |
---|---|---|
newLastRecordedBallHitTime | float | — |
BallWrapper Get Prev Ball( )
void Set Prev Ball( Ball Wrapper new Prev Ball)
Parameter | Type | Description |
---|---|---|
newPrevBall | BallWrapper | — |
void Update Visual( )
void Apply Forces( float Active Time)
Parameter | Type | Description |
---|---|---|
ActiveTime | float | — |