ReplayWrapper : ObjectWrapper
UnrealStringWrapper Get Replay Name( )
int Get Engine Version( )
void Set Engine Version( int new Engine Version)
Parameter | Type | Description |
---|---|---|
newEngineVersion | int | — |
int Get Licensee Version( )
void Set Licensee Version( int new Licensee Version)
Parameter | Type | Description |
---|---|---|
newLicenseeVersion | int | — |
int Get Net Version( )
void Set Net Version( int new Net Version)
Parameter | Type | Description |
---|---|---|
newNetVersion | int | — |
int Get Replay Version( )
void Set Replay Version( int new Replay Version)
Parameter | Type | Description |
---|---|---|
newReplayVersion | int | — |
int Get Replay Last Save Version( )
void Set Replay Last Save Version( int new Replay Last Save Version)
Parameter | Type | Description |
---|---|---|
newReplayLastSaveVersion | int | — |
int Get Game Version( )
void Set Game Version( int new Game Version)
Parameter | Type | Description |
---|---|---|
newGameVersion | int | — |
int Get Build ID( )
void Set Build ID( int new Build ID)
Parameter | Type | Description |
---|---|---|
newBuildID | int | — |
int Get Changelist( )
void Set Changelist( int new Changelist)
Parameter | Type | Description |
---|---|---|
newChangelist | int | — |
UnrealStringWrapper Get Build Version( )
int Get Reserve Megabytes( )
void Set Reserve Megabytes( int new Reserve Megabytes)
Parameter | Type | Description |
---|---|---|
newReserveMegabytes | int | — |
float Get Record FPS( )
void Set Record FPS( float new Record FPS)
Parameter | Type | Description |
---|---|---|
newRecordFPS | float | — |
float Get Keyframe Delay( )
void Set Keyframe Delay( float new Keyframe Delay)
Parameter | Type | Description |
---|---|---|
newKeyframeDelay | float | — |
int Get Max Channels( )
void Set Max Channels( int new Max Channels)
Parameter | Type | Description |
---|---|---|
newMaxChannels | int | — |
int Get Max Replay Size MB( )
void Set Max Replay Size MB( int new Max Replay Size MB)
Parameter | Type | Description |
---|---|---|
newMaxReplaySizeMB | int | — |
UnrealStringWrapper Get Filename( )
UnrealStringWrapper Get File Path( ) const
UnrealStringWrapper Get Id( )
UnrealStringWrapper Get Date( )
std::string Get Map Name( ) const
int Get Num Frames( )
void Set Num Frames( int new Num Frames)
Parameter | Type | Description |
---|---|---|
newNumFrames | int | — |
std::string Get Match Type( ) const
UnrealStringWrapper Get Player Name( )
unsigned long Getb File Corrupted( )
void Setb File Corrupted( unsigned long newb File Corrupted)
Parameter | Type | Description |
---|---|---|
newbFileCorrupted | unsigned long | — |
unsigned long Getb Force Keyframe( )
void Setb Force Keyframe( unsigned long newb Force Keyframe)
Parameter | Type | Description |
---|---|---|
newbForceKeyframe | unsigned long | — |
unsigned long Getb Loaded Net Packages( )
void Setb Loaded Net Packages( unsigned long newb Loaded Net Packages)
Parameter | Type | Description |
---|---|---|
newbLoadedNetPackages | unsigned long | — |
unsigned long Getb Debug( )
void Setb Debug( unsigned long newb Debug)
Parameter | Type | Description |
---|---|---|
newbDebug | unsigned long | — |
unsigned char Get Replay State( )
void Set Replay State( unsigned char new Replay State)
Parameter | Type | Description |
---|---|---|
newReplayState | unsigned char | — |
int Get Current Frame( )
void Set Current Frame( int new Current Frame)
Parameter | Type | Description |
---|---|---|
newCurrentFrame | int | — |
int Get Next Keyframe( )
void Set Next Keyframe( int new Next Keyframe)
Parameter | Type | Description |
---|---|---|
newNextKeyframe | int | — |
float Get Current Time( )
void Set Current Time( float new Current Time)
Parameter | Type | Description |
---|---|---|
newCurrentTime | float | — |
float Get Accumulated Delta Time( )
void Set Accumulated Delta Time( float new Accumulated Delta Time)
Parameter | Type | Description |
---|---|---|
newAccumulatedDeltaTime | float | — |
float Get Time To Skip To( )
void Set Time To Skip To( float new Time To Skip To)
Parameter | Type | Description |
---|---|---|
newTimeToSkipTo | float | — |
int Get Frame To Skip To( )
void Set Frame To Skip To( int new Frame To Skip To)
Parameter | Type | Description |
---|---|---|
newFrameToSkipTo | int | — |
int Get Players Only Ticks( )
void Set Players Only Ticks( int new Players Only Ticks)
Parameter | Type | Description |
---|---|---|
newPlayersOnlyTicks | int | — |
float Get Playback Time( )
bool Is From Before Game Version( unsigned char Before Game Version)
Parameter | Type | Description |
---|---|---|
BeforeGameVersion | unsigned char | — |
bool Is From Before Replay Version( unsigned char Before Replay Version)
Parameter | Type | Description |
---|---|---|
BeforeReplayVersion | unsigned char | — |
void Set Replay Name( std::string New Name)
Parameter | Type | Description |
---|---|---|
NewName | std::string | — |
void Remove Timeline Keyframe( int Keyframe Index)
Parameter | Type | Description |
---|---|---|
KeyframeIndex | int | — |
void event Trim Data( int First Keyframe, int First Frame)
ReplayWrapper Create Copy( float Start Time)
Parameter | Type | Description |
---|---|---|
StartTime | float | — |
void Import Replay( std::string Path)
Parameter | Type | Description |
---|---|---|
Path | std::string | — |
void Export Replay( std::string Path)
Parameter | Type | Description |
---|---|---|
Path | std::string | — |
void Skip To Frame( int frame)
Parameter | Type | Description |
---|---|---|
frame | int | — |
void Skip To Time( float time)
Parameter | Type | Description |
---|---|---|
time | float | — |
float Get Replay Time Seconds( )
void Stop Playback( )
void Start Playback At Frame( int frame)
Parameter | Type | Description |
---|---|---|
frame | int | — |
void Start Playback At Time Seconds( float Start Time)
Parameter | Type | Description |
---|---|---|
StartTime | float | — |
void Stop Record( )
void Start Record( )
void Tick2(float Delta Time)
Parameter | Type | Description |
---|---|---|
DeltaTime | float | — |
void event Pre Export( )
void Event Played Frame( Replay Wrapper Replay)
Parameter | Type | Description |
---|---|---|
Replay | ReplayWrapper | — |
void Event Post Time Skip( Replay Wrapper Replay)
Parameter | Type | Description |
---|---|---|
Replay | ReplayWrapper | — |
void Event Pre Time Skip( Replay Wrapper Replay)
Parameter | Type | Description |
---|---|---|
Replay | ReplayWrapper | — |
void Event Spawned( Replay Wrapper Replay, Actor Wrapper A)
Parameter | Type | Description |
---|---|---|
Replay | ReplayWrapper | — |
A | ActorWrapper | — |
void Event Playback Stopped( Replay Wrapper Replay)
Parameter | Type | Description |
---|---|---|
Replay | ReplayWrapper | — |
Parameter | Type | Description |
---|---|---|
other | ReplayWrapper | — |
ReplayWrapper operator=(Replay Wrapper rhs)
Parameter | Type | Description |
---|---|---|
rhs | ReplayWrapper | — |
ActorWrapper Get View Target( )
float Get Replay Time Elapsed( )
int Get Replay FPS( )
int Get Current Replay Frame( )
void Add Key Frame( int frame, string name)
Parameter | Type | Description |
---|---|---|
frame | int | — |
name | string | — |
void Remove Key Frame( int frame)
Parameter | Type | Description |
---|---|---|
frame | int | — |
void Start Playback At Time( float time)
Parameter | Type | Description |
---|---|---|
time | float | — |