TornadoPickup : RumblePickupComponentWrapper
float Get Height( )
void Set Height( float new Height)
Parameter | Type | Description |
---|---|---|
newHeight | float | — |
float Get Radius( )
void Set Radius( float new Radius)
Parameter | Type | Description |
---|---|---|
newRadius | float | — |
Vector Get Offset( )
void Set Offset( Vector new Offset)
Parameter | Type | Description |
---|---|---|
newOffset | Vector | — |
float Get Rotational Force( )
void Set Rotational Force( float new Rotational Force)
Parameter | Type | Description |
---|---|---|
newRotationalForce | float | — |
float Get Torque( )
void Set Torque( float new Torque)
Parameter | Type | Description |
---|---|---|
newTorque | float | — |
Vector Get FXScale( )
void Set FXScale( Vector new FXScale)
Parameter | Type | Description |
---|---|---|
newFXScale | Vector | — |
Vector Get FXOffset( )
void Set FXOffset( Vector new FXOffset)
Parameter | Type | Description |
---|---|---|
newFXOffset | Vector | — |
Vector Get Mesh Offset( )
void Set Mesh Offset( Vector new Mesh Offset)
Parameter | Type | Description |
---|---|---|
newMeshOffset | Vector | — |
Vector Get Mesh Scale( )
void Set Mesh Scale( Vector new Mesh Scale)
Parameter | Type | Description |
---|---|---|
newMeshScale | Vector | — |
float Get Max Velocity Offset( )
void Set Max Velocity Offset( float new Max Velocity Offset)
Parameter | Type | Description |
---|---|---|
newMaxVelocityOffset | float | — |
float Get Ball Multiplier( )
void Set Ball Multiplier( float new Ball Multiplier)
Parameter | Type | Description |
---|---|---|
newBallMultiplier | float | — |
unsigned long Getb Debug Vis( )
void Setb Debug Vis( unsigned long newb Debug Vis)
Parameter | Type | Description |
---|---|---|
newbDebugVis | unsigned long | — |
float Get Velocity Ease( )
void Set Velocity Ease( float new Velocity Ease)
Parameter | Type | Description |
---|---|---|
newVelocityEase | float | — |
Vector Get Vel( )
void Set Vel( Vector new Vel)
Parameter | Type | Description |
---|---|---|
newVel | Vector | — |
ArrayWrapper Get Affecting( )
void Apply Forces( float Active Time)
Parameter | Type | Description |
---|---|---|
ActiveTime | float | — |
void Play Car SFX( RBActor Wrapper In Actor)
Parameter | Type | Description |
---|---|---|
InActor | RBActorWrapper | — |
void Play Ball SFX( RBActor Wrapper In Actor)
Parameter | Type | Description |
---|---|---|
InActor | RBActorWrapper | — |