GrapplingHookPickup : TargetedPickup
float Get Impulse( )
void Set Impulse( float new Impulse)
Parameter | Type | Description |
---|---|---|
newImpulse | float | — |
float Get Force( )
void Set Force( float new Force)
Parameter | Type | Description |
---|---|---|
newForce | float | — |
float Get Max Rope Length( )
void Set Max Rope Length( float new Max Rope Length)
Parameter | Type | Description |
---|---|---|
newMaxRopeLength | float | — |
float Get Prediction Speed( )
void Set Prediction Speed( float new Prediction Speed)
Parameter | Type | Description |
---|---|---|
newPredictionSpeed | float | — |
unsigned long Getb Deactivate On Touch( )
void Setb Deactivate On Touch( unsigned long newb Deactivate On Touch)
Parameter | Type | Description |
---|---|---|
newbDeactivateOnTouch | unsigned long | — |
unsigned long Getb Instant( )
void Setb Instant( unsigned long newb Instant)
Parameter | Type | Description |
---|---|---|
newbInstant | unsigned long | — |
unsigned long Getb Blocked( )
void Setb Blocked( unsigned long newb Blocked)
Parameter | Type | Description |
---|---|---|
newbBlocked | unsigned long | — |
unsigned long Getb Attached To Ball( )
void Setb Attached To Ball( unsigned long newb Attached To Ball)
Parameter | Type | Description |
---|---|---|
newbAttachedToBall | unsigned long | — |
Vector Get Rope Mesh Scale( )
void Set Rope Mesh Scale( Vector new Rope Mesh Scale)
Parameter | Type | Description |
---|---|---|
newRopeMeshScale | Vector | — |
float Get Rope Mesh Initial Size( )
void Set Rope Mesh Initial Size( float new Rope Mesh Initial Size)
Parameter | Type | Description |
---|---|---|
newRopeMeshInitialSize | float | — |
Rotator Get Rope Rotation Offset( )
void Set Rope Rotation Offset( Rotator new Rope Rotation Offset)
Parameter | Type | Description |
---|---|---|
newRopeRotationOffset | Rotator | — |
Vector Get Hook Mesh Scale( )
void Set Hook Mesh Scale( Vector new Hook Mesh Scale)
Parameter | Type | Description |
---|---|---|
newHookMeshScale | Vector | — |
Vector Get Hook Mesh Offset( )
void Set Hook Mesh Offset( Vector new Hook Mesh Offset)
Parameter | Type | Description |
---|---|---|
newHookMeshOffset | Vector | — |
Rotator Get Hook Rotation Offset( )
void Set Hook Rotation Offset( Rotator new Hook Rotation Offset)
Parameter | Type | Description |
---|---|---|
newHookRotationOffset | Rotator | — |
float Get Hit Distance Offset( )
void Set Hit Distance Offset( float new Hit Distance Offset)
Parameter | Type | Description |
---|---|---|
newHitDistanceOffset | float | — |
float Get After Attach Duration( )
void Set After Attach Duration( float new After Attach Duration)
Parameter | Type | Description |
---|---|---|
newAfterAttachDuration | float | — |
float Get Blocked Required Move Distance( )
void Set Blocked Required Move Distance( float new Blocked Required Move Distance)
Parameter | Type | Description |
---|---|---|
newBlockedRequiredMoveDistance | float | — |
float Get Blocked Required Move Time( )
void Set Blocked Required Move Time( float new Blocked Required Move Time)
Parameter | Type | Description |
---|---|---|
newBlockedRequiredMoveTime | float | — |
float Get Blocked Start Time( )
void Set Blocked Start Time( float new Blocked Start Time)
Parameter | Type | Description |
---|---|---|
newBlockedStartTime | float | — |
Vector Get Blocked Start Pos( )
void Set Blocked Start Pos( Vector new Blocked Start Pos)
Parameter | Type | Description |
---|---|---|
newBlockedStartPos | Vector | — |
BallWrapper Get Ball( )
void Set Ball( Ball Wrapper new Ball)
Parameter | Type | Description |
---|---|---|
newBall | BallWrapper | — |
Vector Get Rope Origin( )
void Set Rope Origin( Vector new Rope Origin)
Parameter | Type | Description |
---|---|---|
newRopeOrigin | Vector | — |
float Get Rope To Time( )
void Set Rope To Time( float new Rope To Time)
Parameter | Type | Description |
---|---|---|
newRopeToTime | float | — |
float Get Current Rope Length( )
void Set Current Rope Length( float new Current Rope Length)
Parameter | Type | Description |
---|---|---|
newCurrentRopeLength | float | — |
float Get Attach Time( )
void Set Attach Time( float new Attach Time)
Parameter | Type | Description |
---|---|---|
newAttachTime | float | — |
void Handle Ball Exploded( Ball Wrapper In Ball)
Parameter | Type | Description |
---|---|---|
InBall | BallWrapper | — |
void Pickup End( )
void Scale Mesh To Location( Vector &New Location, Vector &Target Location)
Vector Get Predicted Ball Location( Ball Wrapper In Ball)
Parameter | Type | Description |
---|---|---|
InBall | BallWrapper | — |
Vector Get Targeted Location( )
void Update Visual( float Delta Time)
Parameter | Type | Description |
---|---|---|
DeltaTime | float | — |
void Pickup Tick( float Delta Time)
Parameter | Type | Description |
---|---|---|
DeltaTime | float | — |
void Apply Forces( float Active Time)
Parameter | Type | Description |
---|---|---|
ActiveTime | float | — |