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BallFreezePickup : TargetedPickup

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FXActorWrapper 
GetFreezeBreakFXArchetype()



void 
SetFreezeBreakFXArchetype(FXActorWrapper newFreezeBreakFXArchetype)


Parameter Type Description
newFreezeBreakFXArchetype FXActorWrapper

FXActorWrapper 
GetFreezeFXArchetype()



void 
SetFreezeFXArchetype(FXActorWrapper newFreezeFXArchetype)


Parameter Type Description
newFreezeFXArchetype FXActorWrapper

unsigned long 
GetbMaintainMomentum()



void 
SetbMaintainMomentum(unsigned long newbMaintainMomentum)


Parameter Type Description
newbMaintainMomentum unsigned long

unsigned long 
GetbTouched()



void 
SetbTouched(unsigned long newbTouched)


Parameter Type Description
newbTouched unsigned long

float 
GetTimeToStop()



void 
SetTimeToStop(float newTimeToStop)


Parameter Type Description
newTimeToStop float

float 
GetStopMomentumPercentage()



void 
SetStopMomentumPercentage(float newStopMomentumPercentage)


Parameter Type Description
newStopMomentumPercentage float

BallWrapper 
GetBall()



void 
SetBall(BallWrapper newBall)


Parameter Type Description
newBall BallWrapper

Vector 
GetOrigLinearVelocity()



void 
SetOrigLinearVelocity(Vector newOrigLinearVelocity)


Parameter Type Description
newOrigLinearVelocity Vector

Vector 
GetOrigAngularVelocity()



void 
SetOrigAngularVelocity(Vector newOrigAngularVelocity)


Parameter Type Description
newOrigAngularVelocity Vector

float 
GetOrigSpeed()



void 
SetOrigSpeed(float newOrigSpeed)


Parameter Type Description
newOrigSpeed float

float 
GetRepOrigSpeed()



void 
SetRepOrigSpeed(float newRepOrigSpeed)


Parameter Type Description
newRepOrigSpeed float

FXActorWrapper 
GetFreezeFX()



void 
SetFreezeFX(FXActorWrapper newFreezeFX)


Parameter Type Description
newFreezeFX FXActorWrapper

void 
PickupEnd()



void 
HandleBallExploded(BallWrapper InBall)


Parameter Type Description
InBall BallWrapper

void 
HandleBallHit(BallWrapper InBall, CarWrapper InCar, unsigned char HitType)


Parameter Type Description
InBall BallWrapper
InCar CarWrapper
HitType unsigned char

void 
ApplyForces(float ActiveTime)


Parameter Type Description
ActiveTime float

void 
OnTargetChanged()



void 
PickupStart()