BallFreezePickup : TargetedPickup
FXActorWrapper Get Freeze Break FXArchetype( )
void Set Freeze Break FXArchetype( FXActor Wrapper new Freeze Break FXArchetype)
Parameter | Type | Description |
---|---|---|
newFreezeBreakFXArchetype | FXActorWrapper | — |
FXActorWrapper Get Freeze FXArchetype( )
void Set Freeze FXArchetype( FXActor Wrapper new Freeze FXArchetype)
Parameter | Type | Description |
---|---|---|
newFreezeFXArchetype | FXActorWrapper | — |
unsigned long Getb Maintain Momentum( )
void Setb Maintain Momentum( unsigned long newb Maintain Momentum)
Parameter | Type | Description |
---|---|---|
newbMaintainMomentum | unsigned long | — |
unsigned long Getb Touched( )
void Setb Touched( unsigned long newb Touched)
Parameter | Type | Description |
---|---|---|
newbTouched | unsigned long | — |
float Get Time To Stop( )
void Set Time To Stop( float new Time To Stop)
Parameter | Type | Description |
---|---|---|
newTimeToStop | float | — |
float Get Stop Momentum Percentage( )
void Set Stop Momentum Percentage( float new Stop Momentum Percentage)
Parameter | Type | Description |
---|---|---|
newStopMomentumPercentage | float | — |
BallWrapper Get Ball( )
void Set Ball( Ball Wrapper new Ball)
Parameter | Type | Description |
---|---|---|
newBall | BallWrapper | — |
Vector Get Orig Linear Velocity( )
void Set Orig Linear Velocity( Vector new Orig Linear Velocity)
Parameter | Type | Description |
---|---|---|
newOrigLinearVelocity | Vector | — |
Vector Get Orig Angular Velocity( )
void Set Orig Angular Velocity( Vector new Orig Angular Velocity)
Parameter | Type | Description |
---|---|---|
newOrigAngularVelocity | Vector | — |
float Get Orig Speed( )
void Set Orig Speed( float new Orig Speed)
Parameter | Type | Description |
---|---|---|
newOrigSpeed | float | — |
float Get Rep Orig Speed( )
void Set Rep Orig Speed( float new Rep Orig Speed)
Parameter | Type | Description |
---|---|---|
newRepOrigSpeed | float | — |
FXActorWrapper Get Freeze FX( )
void Set Freeze FX( FXActor Wrapper new Freeze FX)
Parameter | Type | Description |
---|---|---|
newFreezeFX | FXActorWrapper | — |
void Pickup End( )
void Handle Ball Exploded( Ball Wrapper In Ball)
Parameter | Type | Description |
---|---|---|
InBall | BallWrapper | — |
void Handle Ball Hit( Ball Wrapper In Ball, Car Wrapper In Car, unsigned char Hit Type)
Parameter | Type | Description |
---|---|---|
InBall | BallWrapper | — |
InCar | CarWrapper | — |
HitType | unsigned char | — |
void Apply Forces( float Active Time)
Parameter | Type | Description |
---|---|---|
ActiveTime | float | — |