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WheelContactData

View Implementation

Info on a single wheel's contact with stuff. Get with WheelWrapper.GetContact()


unsigned long bHasContact


Default value: none


unsigned long bHasContactWithWorldGeometry


Default value: none


float HasContactChangeTime


Default value: none


void * Actor


Default value: none


void * Component


Default value: none


Vector Location


Default value: none


Vector Normal


Default value: none


Vector LatDirection


Default value: none


Vector LongDirection


Default value: none


void * PhysMatProp


Default value: none