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ControllerInput

View Implementation

A controller's input at a single frame. Easy access with CarWrapper.GetInput()


float Throttle


Default value = .0f


float Steer


Default value = .0f


float Pitch


Default value = .0f


float Yaw


Default value = .0f


float Roll


Default value = .0f


float DodgeForward


Default value = .0f


float DodgeStrafe


Default value = .0f


unsigned long Handbrake


Default value: none



Default value: none


unsigned long ActivateBoost


Default value: none


unsigned long HoldingBoost


Default value: none



Default value: none