EngineTAWrapper : ObjectWrapper
unsigned long Getb Enable Client Prediction( )
void Setb Enable Client Prediction( unsigned long newb Enable Client Prediction)
Parameter | Type | Description |
---|---|---|
newbEnableClientPrediction | unsigned long | — |
unsigned long Getb Client Physics Update( )
void Setb Client Physics Update( unsigned long newb Client Physics Update)
Parameter | Type | Description |
---|---|---|
newbClientPhysicsUpdate | unsigned long | — |
unsigned long Getb Disable Client Corrections( )
void Setb Disable Client Corrections( unsigned long newb Disable Client Corrections)
Parameter | Type | Description |
---|---|---|
newbDisableClientCorrections | unsigned long | — |
unsigned long Getb Debug Client Corrections( )
void Setb Debug Client Corrections( unsigned long newb Debug Client Corrections)
Parameter | Type | Description |
---|---|---|
newbDebugClientCorrections | unsigned long | — |
unsigned long Getb Force Client Correction( )
void Setb Force Client Correction( unsigned long newb Force Client Correction)
Parameter | Type | Description |
---|---|---|
newbForceClientCorrection | unsigned long | — |
float Get Physics Framerate( )
void Set Physics Framerate( float new Physics Framerate)
Parameter | Type | Description |
---|---|---|
newPhysicsFramerate | float | — |
int Get Max Physics Substeps( )
void Set Max Physics Substeps( int new Max Physics Substeps)
Parameter | Type | Description |
---|---|---|
newMaxPhysicsSubsteps | int | — |
int Get Max Uploaded Client Frames( )
void Set Max Uploaded Client Frames( int new Max Uploaded Client Frames)
Parameter | Type | Description |
---|---|---|
newMaxUploadedClientFrames | int | — |
int Get Max Client Replay Frames( )
void Set Max Client Replay Frames( int new Max Client Replay Frames)
Parameter | Type | Description |
---|---|---|
newMaxClientReplayFrames | int | — |
int Get Physics Frame( )
void Set Physics Frame( int new Physics Frame)
Parameter | Type | Description |
---|---|---|
newPhysicsFrame | int | — |
float Get Render Alpha( )
void Set Render Alpha( float new Render Alpha)
Parameter | Type | Description |
---|---|---|
newRenderAlpha | float | — |
int Get Replicated Physics Frame( )
void Set Replicated Physics Frame( int new Replicated Physics Frame)
Parameter | Type | Description |
---|---|---|
newReplicatedPhysicsFrame | int | — |
int Get Dirty Physics Frame( )
void Set Dirty Physics Frame( int new Dirty Physics Frame)
Parameter | Type | Description |
---|---|---|
newDirtyPhysicsFrame | int | — |
int Get Force Correction Frames( )
void Set Force Correction Frames( int new Force Correction Frames)
Parameter | Type | Description |
---|---|---|
newForceCorrectionFrames | int | — |
int Get Tick Notify Index( )
void Set Tick Notify Index( int new Tick Notify Index)
Parameter | Type | Description |
---|---|---|
newTickNotifyIndex | int | — |
UnrealStringWrapper Get Shell Archetype Path( )
float Get Last Bug Report Time( )
void Set Last Bug Report Time( float new Last Bug Report Time)
Parameter | Type | Description |
---|---|---|
newLastBugReportTime | float | — |
float Get Debug Client Correction Start Time( )
void Set Debug Client Correction Start Time( float new Debug Client Correction Start Time)
Parameter | Type | Description |
---|---|---|
newDebugClientCorrectionStartTime | float | — |
int Get Debug Client Correction Count( )
void Set Debug Client Correction Count( int new Debug Client Correction Count)
Parameter | Type | Description |
---|---|---|
newDebugClientCorrectionCount | int | — |
StatGraphSystemWrapper Get Stat Graphs( )
void Set Stat Graphs( Stat Graph System Wrapper new Stat Graphs)
Parameter | Type | Description |
---|---|---|
newStatGraphs | StatGraphSystemWrapper | — |
float Get Last Physics Delta Time Scale( )
void Set Last Physics Delta Time Scale( float new Last Physics Delta Time Scale)
Parameter | Type | Description |
---|---|---|
newLastPhysicsDeltaTimeScale | float | — |
void Debug Client Corrections2()
float Get Bullet Fixed Delta Time( )
void Run Physics Step( int Bullet Scene Index, float Delta Time)
void Update Replicated Physics Frame( int Server Frame)
Parameter | Type | Description |
---|---|---|
ServerFrame | int | — |
void Debug Dedicated Server( float For How Long)
Parameter | Type | Description |
---|---|---|
ForHowLong | float | — |
float Get Physics Time( )
void event Record App Start( )
void event Init( )
void Event Pre Async Tick( float Delta Time)
Parameter | Type | Description |
---|---|---|
DeltaTime | float | — |